(Initial description. I couldn't get the MC screenshot button to work for some reason, and PrintScreen pauses the game and shows the menu. So I wasn't able to provide a screenshot yet.) Tag: Visual edit |
mNo edit summary Tag: Visual edit |
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− | Energy Converters allow players to convert energy generated by one mod for use in another. Every |
+ | Energy Converters (from the Energy Converters mod by Xalcon) allow players to convert energy generated by one mod for use in another. Every kind of energy represented in Tekxit can be converted to every other kind. |
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+ | Every setup requires a Consumer, a Bridge, and a Producer. By way of example, to power a Buildcraft Quarry with Industrialcraft power (EU > MJ), craft an Energy Consumer that matches your EU output (An MFSU will require an HV Energy Consumer, a BatBox requires at least an LV Energy Consumer), an Energy Bridge, and an MJ Energy Producer. |
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Be sure to observe proper voltage requirements when dealing with Industrialcraft's EU. Sending an HV output to an LV Consumer will result in an explosion. |
Be sure to observe proper voltage requirements when dealing with Industrialcraft's EU. Sending an HV output to an LV Consumer will result in an explosion. |
Revision as of 02:36, 7 September 2019
Energy Converters (from the Energy Converters mod by Xalcon) allow players to convert energy generated by one mod for use in another. Every kind of energy represented in Tekxit can be converted to every other kind.
Every setup requires a Consumer, a Bridge, and a Producer. By way of example, to power a Buildcraft Quarry with Industrialcraft power (EU > MJ), craft an Energy Consumer that matches your EU output (An MFSU will require an HV Energy Consumer, a BatBox requires at least an LV Energy Consumer), an Energy Bridge, and an MJ Energy Producer.
Be sure to observe proper voltage requirements when dealing with Industrialcraft's EU. Sending an HV output to an LV Consumer will result in an explosion.